SayPoint

Say It  ·  Score It

SayPoint

Keep score for any game you play by hand — cards, dice, darts, or anything else — just by saying it out loud.

Download on the App Store
See It in Play

Thirty seconds at the table.

Reel 1

SayPoint Reel 1 - Family Game Night

August 28, 2026

What SayPoint Does

Never put the cards down to keep score.

01

Say the Score

"Add fifty to Lisa." SayPoint hears it, updates the board, and reads the new score back — no tapping required.

02

Any Game, Any Rules

Cards, dice, darts, board games — anything scored by number works. Set a target, or flip the direction for countdown games like 501 darts.

03

Two Ways to Listen

Push-to-talk for a deliberate, low-noise trigger, or always-listening for fully hands-free play. Switch anytime, mid-game.

04

Undo, Redo, No Regrets

Full undo and redo on every mutation, spoken or tapped, so a misheard command never costs you the game.

05

Every Game, Remembered

An unlimited number of games in progress at once, each pausable and resumable, plus a permanent history of everything you've played.

06

Entirely On Your Device

All speech recognition and all your game data stay on your device. No accounts, no cloud, nothing sent anywhere to play.

Screenshots

On the device.

A gin rummy game in always-listening mode, showing the command SayPoint just heard
A five-player Yahtzee game with every score on one board
A darts game counting down to zero — Low Score Wins mode
A finished cribbage game — the target score ended it automatically
The game list — every game kept, paused or finished
How It Works

Talk to the board, not your phone.

1

Say a Command

Speak naturally: "give Lisa fifty," "who's winning," "undo." SayPoint's on-device grammar figures out what you meant, even if a name comes out a little garbled.

On-Device Speech · Deterministic Parsing
2

Watch the Board Update

The score changes instantly, and SayPoint reads back exactly what happened — "Lisa is now at 80 points" — so everyone at the table hears the confirmation.

Spoken Readback
3

Play However You Like

Touch steppers sit right on each player's row, always available as a fallback — voice is the fast path, not the only path.

Touch & Voice, Always in Sync
4

Wrap It Up

End a game manually or let a target score trigger it, review the winner, and it stays in your history for good — pull it up again anytime.

Permanent History
Say This

A few of the things SayPoint understands.

"Add fifty to Lisa" Lisa is now at 50 points
"Subtract twenty five from Steve" Steve is now at −25 points
"Set target of five hundred" Target set to 500
"Who's winning" Lisa is in the lead
"Undo" Last command reversed
"Scorekeeping shouldn't interrupt the game.
Say it once — SayPoint does the rest."
— The SayPoint Idea
Available Now

On the App Store.

Built for game nights that don't want to stop and do the math.


Download on the App Store
iPhone iPad iOS 26+ / iPadOS 26+ On-Device Speech One-Time Purchase

support@lesliestreetstudio.com